Merits and Flaws
Storyteller's Note: These are not the exact flaws as they appear in the Storyteller's Handbook by Whitewolf Games. I have eliminated some options which did not apply to the play-by-email chronicle.
Psychological
- Merits
- Code of Honor (+1)
- Higher Purpose (+1)
- Berserker (+2)
- Dual Nature (+2)
- Flaws
- Compulsion (-1)
-
Dark Secret (-1)
-
Intolerance (-1)
-
Nightmares (-1)
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Phobia (mild) (-1)
-
Prey Exclusion (-1)
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Overconfident (-1)
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Shy (-1)
-
Soft Hearted (-1)
-
Speech Impediment (-1)
-
Low Self-Image (-2)
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Short Fuse (-2)
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Territorial (-2)
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Vengeance (-2)
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Driving Goal (-3)
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Hatred (-3)
-
Phobia (severe) (-3)
Mental
- Merits
-
Common Sense (+1)
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Concentration (+1)
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Lightning Calculator (+1)
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Time Sense (+1)
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Eidetic Memory (+2)
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Light Sleeper (+2)
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Calm Heart (+3)
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Iron Will (+3)
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Self-Confident (+5)
-
Flaws
-
Deep Sleeper (-1)
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Amnesia (-2)
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Confused (-2)
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Weak-Willed (-2)
-
Absent Minded (-3)
Perception
Merits
Acute Hearing (+1)
Acute Sense of Smell (+1)
Acute Sense of Taste (+1)
Acute Vision (+1)
Flaws
Color Blindness (-1)
Hard of Hearing (-1)
Bad Sight (-2)
One Eye (-2)
Deaf (-4)
Blind (-6)
Aptitudes
- Merits
-
Ambidextrous (+1)
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Computer Aptitude (+1)
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Crack Driver (+1)
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Eat Food (+1)
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Mechanical Aptitude (+1)
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Pitiable (+1)
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Natural Linguist (+2)
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Daredevil (+3)
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Fast Learner (+3)
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Jack-of-all-Trades (+5)
- Flaws
-
Illiterate (-1)
-
Inept (-5)
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Uneducated (-5)
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Unskilled (-5)
Supernatural
- Merits
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Inoffensive to Animals (+1)
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True Love (+1)
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Medium (+2)
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Danger Sense (+2)
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Faerie Affinity (+2)
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Magic Resistance (+2)
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Occult Library (+2)
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Spirit Mentor (+3)
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Unbondable (+3)
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Werewolf Companion (+3)
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Luck (+3)
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Destiny (+4)
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Charmed Existence (+5)
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Guardian Angel (+6)
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True Faith (+7)
- Flaws
-
Cursed (-(1-5))
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Taint of Corruption (-1)
-
Repulsed by Garlic (-1)
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Magic Susceptibility (-2)
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Repelled by Crosses (-3)
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Can't Cross Running Water (-3)
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Haunted (-3)
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Dark Fate (-5)
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Light-Sensitive (-5)
Kindred Ties
- Merits
- Prestigious Sire (+1)
- Special Gift (+1-3)
- Reputation (+2)
- Pawn (+3)
- Flaws
-
Enemy (-(1-5))
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Infamous Sire (-1)
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Insane Sire (-1)
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Mistaken Identity (-1)
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Sire's Resentment (-1)
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Twisted Upbringing (-1)
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Notoriety (-3)
Mortal Society
- Merits
-
Judicial Ties (+2)
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Media Ties (+2)
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Church Ties (+3)
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Corporate Ties (+3)
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Mansion (+2)
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Nightclub (+2)
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Police Ties (+3)
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Political Ties (+3)
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Underworld Ties (+3)
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Corporation CEO (+5)
- Flaws
-
Anachronism (-2)
-
Ward (-3)
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Hunted (-4)
Physical
- Merits
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Double-Jointed (+1)
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Baby Face (+2)
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Misplaced Heart (+2)
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Efficient Digestion (+3)
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Huge Size (+4)
- Flaws
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Allergic (-(1-3))
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Short (-1)
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Disfigured (-2)
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Selective Digestion (-2)
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Child (-3)
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Deformity (-3)
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Lame (-3)
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Monstrous (-3)
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One Arm (-3)
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Permanent Wound (-3)
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Mute (-4)
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Thin-Blooded (-4)
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Paraplegic (-6)