
The Tales
Careful, child, for within these pages lie many secrets that, like any tomb, are best left undisturbed.
But if you are brave and wise enough, you may enter....
- The Beginning
- In which there is an Explosion, Swords are Chased, and Mayet makes Friends.
- Strange Packmates
- In which there is a Mysterious Hyena.
- Too Late for the Pebbles to Vote
- In which there is an Imposter, Pepy is Recognized by an Unusual Personage, and Amunet Reveals a Bad Habit.
- Ghosts
- In which Pepy's secret is Revealed, Ghosts prove Difficult, and the Pharaoh gives the Travelers a Quest.
- A Glass Darkly
- In which much is Revealed about Usi.
- Overconfidence Kills
- In which there are many Captives, several with Heads Blown Off, dead Hyenas, and a Smooth-Talking Vampire.
- Rememberer and Chosen
- In which Usi and Sitefnut go for a Walk.
- Death Becomes Her
- In which there is a Lush Tomb, an Exceedingly Quick undead, a Happy Elf, and a Problem in the form of a Girl.
- Hunting the Crocodile
- In which Sitefnut has a Tail.
- Acacia Thorns
- In which Pepy Broods.
- Shell Games
- In Which a Child is Born, a Soul is Swapped, and Dinner is Eaten.
- The Paws of the Enemy
- In Which Hyenas take Action that might be Regarded as Rash.
- Uneasy Alliances
- In Which an Enemy is an Ally, an Ally is an Enemy, and several Travelers get Wet.
- Leopard in the Wadi
- In which Usi reveals what Ay Stole, and Sitefnut Worries.
- Crime and Punishment
- In Which Raam's duty comes Calling, Shopping is Accomplished, Information is Gathered, and Justice is Meted Out with Swords.
- Quicksand
- In Which Raam leads a Ceremony, What Khafre was doing is revealed but not Why, and Pepy desecrates a Temple/
- Into the Red Land
- In which Pepy is embroiled in Prophecy, the Travelers speak with a Goddess, Zombies are Slain, and Sitefnut is Profoundly Disturbed/
- As Ashes Tear Your Life Apart
- In Which a number of Deceptions are Revealed, what was Sundered is Made Whole, and Tetikare goes Home.
- The Baited Trap
- In Which Sad Tidings are Learned, and three Traps are Sprung.
- Fear and Faith
- In Which Sitefnut is Lectured by a God.
- Latch Onto the Breeze
- In Which Sitefnut Bends a Bit
- Living Dead Men
- In Which the travelers are Joined by a Small God
- The Shores of the Sinai
- In Which Sitefnut Discovers that she has been Colonized
- Gift Horses
- In Which there are Eight Legged Freaks, Gods Provide Worrying Gifts, and Mayet Marries Well
- From an Empty Cup
- In Which Sitefnut speaks to Power, and Power Speaks Back
- Distractions and Diversions
- In Which Amunet reveals a Secret, a Kidnapping is Thwarted, and two Travelers are in Big Trouble
- Raise the Roof
- In Which Sitefnut Admits a Truth, and Decides to Trust
- My Four Amunets
- In Which a temple Falls, Pepy is Surprised, and Amunet is more than One Person
- Dissections
- In Which a Maresh is Taken Apart, and Isu gives Advice
- To Sail You Home
- In Which Maresh Threaten, Amunet gathers No Moss, and Sitefnut fails a Duty
- And The Quiet Shadows Falling
- In Which Hyenas Grieve
- That Line is The Horizon
- In Which Sitefnut discovers that the Past is the Present
- Exploration, Part One
- In which a Tomb is most Thoroughly Explored, Sitefnut is most Thoroughly Exploded, and Pepy snogs a Siren
- Exploration, Part Two
- In Which Grrrbek is in his Element, Bden is Strangely Helpful, and there is an Unexpected Visitor
- So Close, Yet So Far
- In Which Battle is Fought, A Temple Falls, and there are Suspicions about Sekath
- The Black Pyramid
- In Which Mayet speaks to a Building, Desert Dwellers are Suspicious, and Sitefnut Miscalculates
- Opening Cages
- In Which Xeres is Taken, Pharaohs Miscalculate their Allies, and Raam Abuses his Power
- Lion's Gambit
- In Which Ignorance Leads to a Very Bad though Temporary End
- False Dawn
- In Which Battles are Fought, Amunet changes a Pharaoh's Mind, and Preparations are Made